Unity与小米签署中国出版协议,GungHo转向全球发展方式,等等

数码评测作者 / 阿普资讯 / 2026-04-19 21:09
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  Here's your summary of the best of the last week. Scroll down for the English language version in each case ...  1

  Here's your summary of the best of the last week. Scroll down for the English language version in each case ...

  1) Industry news

  Xiaomi and Unity cooperate deeply. Unity global developers can put the game on Xiaomi.

  Unity Game Engine announced that it has reached a cooperation with Xiaomi, an Android device manufacturer in China, to help developers distribute games in the region. Xiaomi will help Unity developers around the world to simplify the process of applying for China application publishing license. In addition, developers can also put the game online in Xiaomi App Store. Unity also benefits from it, because Unity Ads is the only authorized third-party advertising network in Xiaomi Network.

  Read the full text: http://www.pocketgamer.biz/Asia/news/64333/unity-and-xiaomi-partnership/

  1) INDUSTRY NEWS

  Unity wants to make publishing mobile games in China easier for developers with Xiaomi partnership

  Unity透露了与中国安卓设备制造商小米的新合作关系,以帮助开发者在该地区发布他们的游戏。作为交易的一部分,小米将在中国的许可过程中协助开发者。它还将允许开发者在小米的应用商店上推出他们的应用。这种合作关系也有利于Unity,因为Unity Ads现在是小米网络中唯一授权的第三方广告网络。

  READ MORE: http://www.pocketgamer.biz/asia/news/64333/unity-and-xiaomi-partnership/

  2) Financial report

  The profit of GungHo, the developer of Zhilong Lost City, fell by 43.4% year-on-year, and turned to global development.

  GungHo online Game Entertainment Company released its financial report for the third quarter of fiscal year 2016 as of September 30, 2016, with revenue of $246.7 million, down 29.6% year-on-year. The company's profit also fell to $93.4 million, down 43.4%. Looking ahead, GungHo said that he would change the company's development strategy and focus on reaching the global market more quickly.

  Read the full text: http://www.pocketgamer.biz/Asia/news/64304/gungho-financials-Q3-fy16/

  2) FINANCIAL REPORT

  随着利润下降43.4%,Puzzle & Dragons发行商GungHo转向全球开发方式

  GungHo在线娱乐发布了截至2016年9月30日的2016财年第三季度财务状况。该公司营收为2.467亿美元,同比下降29.6%。其利润也降至9340万美元,同比下降43.4%。展望未来,出版商表示,它将改变其发展政策,着眼于更快地进入全球市场。

  READ MORE: http://www.pocketgamer.biz/asia/news/64304/gungho-financials-q3-fy16/

  3) Financial report

  Sega, a Japanese video game company, released its financial report for the second half of fiscal year 2016 as of September 30, 2016. The company's overall revenue reached $1.6 billion, up 9.9% year-on-year; Profits also increased to $235 million. With the slowdown of Japanese market growth, Sega expects that most of its mobile game business growth will come from Asian markets outside Japan.

  Read the full text: http://www.pocketgamer.biz/Asia/news/64355/sega-eyes-Asia-market-as-game-dev-costs-rise/

  3)财务报告

  随着日本移动市场饱和和游戏开发成本上升,世嘉着眼于其他亚洲市场

  世嘉发布了2016财年截至2016年9月30日的六个月业绩。该公司报告总收入为16亿美元,同比增长9.9%,利润也高达2.35亿美元。随着日本市场增长放缓,世嘉预计其大部分移动游戏业务增长将来自日本以外的亚洲市场。

  READ MORE: http://www.pocketgamer.biz/asia/news/64355/sega-eyes-asia-market-as-game-dev-costs-rise/

  4) Product release

  Xiaomi VR glasses released for only RMB 199.

  Xiaomi launched its latest virtual reality head-mounted display (Mi VR HMD) in China, with a price of 199 yuan (US$ 29). Xiaomi launched this official version after the toy version of Xiaomi VR glasses at the Mi product launch conference a few days ago, and it is also the second VR glasses of Xiaomi. Xiaomi VR glasses have a built-in motion sensor, with an ultra-low delay of 16 milliseconds, and the sensitivity is 16 times higher than that of the old model.

  Read the full text: http://www. pocketgamer.biz/Asia/news/64305/xiaomi-launches-29-VR-headset-mi-VR-in-China/

  4)产品发布

  智能手机制造商小米在中国推出29美元的虚拟现实耳机Mi VR

  中国智能手机制造商小米在中国推出了最新的小米VR HMD,售价29美元。这款新耳机于上周在小米的mi产品发布会上宣布,是该公司继Mi VR Play之后的第二款耳机。这款耳机拥有“超低”的16毫秒延迟和一个比之前型号灵敏16倍的运动传感器。

  READ MORE: http://www.pocketgamer.biz/asia/news/64305/xiaomi-launches-29-vr-headset-mi-vr-in-china/

  5) Publish a message

  "Super Mario Parkour" will soon be put on shelves in 150 countries, but China may not be able to start. Nintendo President Tatsumi Kimishima said in a question-and-answer session that the company has not yet decided whether Super Mario Parkour will finally be put on the shelves in China. "Super Mario Parkour" was a sensation before it was put on the shelves, and its pre-registration in the Apple App Store has exceeded 20 million.

  Read the full text: http://www. pocketgamer.biz/Asia/news/64313/super-Mario-run-China/

  5) RELEASE NEWS

  Nintendo undecided on whether or not to release Super Mario Run in China

  《超级马里奥快跑》可能不会在中国发行,尽管它的发行国家已经增加到了150个。在与任天堂总裁君岛达己的问答中,任天堂负责人表示,该公司目前尚未决定这款游戏是否将进入中国,中国已经在App Store上获得了超过2000万的预注册。

  了解更多:http://www . pocket gamer . biz/Asia/news/64313/super-Mario-run-China/

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